PunchOps’s actors, end-to-end workflow, and marquee artifact rendered in the Technical template’s voice. Same data, template-native composition.
Multi-unit projects close with hundreds of punch items across rooms, trades, and subs — tracked on clipboards and photos that never quite tell the same story when it's time for owner sign-off.
PunchOps centralizes unit-level inspections, punch items by trade, subcontractor assignments, reinspections, and owner sign-off packets in one workflow.
// why this is hardSubs mark items "done" and inspectors find them not done, units have to pass internal QA before owners see them, and owner sign-off has to be airtight.
Construction-operations counterpart to DrawRequest — same vertical, different actors, different workflows.
Inspector opens unit checklist → punch items created by room/trade → subs assigned → subs mark complete → inspector reinspects → unit marked ready → completion dashboard updates.
Sub marks complete → inspector rejects fix → item returns to open → rework reason logged → aging counter continues.
Unit passes internal QA → owner reviews punch summary → owner signs off or creates owner items → final acceptance logged.
Open punch by trade, aging punch items, unit readiness, reinspection failure rate, subcontractor performance, project completion forecast.
// v1 demos without third-party services
Mostly relational + workflow state. Photo evidence as Blob in production, placeholders in demo. No maps or payment dependencies.
This exact app is live and clickable at punchops.ustack.ai. Click around — same architecture described above.
Sign in, write a paragraph that describes your version of PunchOps, and uStack ships a working app on your URL. Take the code, have us host it, or scope a custom build — same production methodology underneath.